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Post by mattsparkzz on Oct 5, 2005 14:50:27 GMT -5
Cool, it sounds like PTs move infect a bit.
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Post by *_Barbara_* on Oct 5, 2005 16:21:47 GMT -5
Name: Holy Grace Type: Light Description: The user evokes a mysterious light from it's body, illuminating all the field. Effect: Damage to opponents, cures "bad stts" to self and partner BasePP: 10
IF REQUIRED BY THE EFFECT
Power: 110 Accuracy: 10% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: TWO OPPONENTS; PARTNER Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no
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Post by MetaMew on Oct 5, 2005 16:50:13 GMT -5
Both are accepted. Just rename the first move and either lower the BP for the second move or add a disadvantage.
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Post by *_Barbara_* on Oct 6, 2005 5:04:22 GMT -5
Haaa, a new name, maybe Pass Illness..., Contaminate, I don't know.
A disadvantage, It damages the opponents and cures the bad status of all the pkmns in the field, including your enemies. ......................................................................................
Name: Moving Dunes Type: Ground Description: The user creates a huge amount of sand that practically swallows the opponent. Effect: Damage to opponents (kinda like surf, but with sand) BasePP: 30
IF REQUIRED BY THE EFFECT
Power: 60 Accuracy: 10% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: TWO OPPONENTS Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ................................................
Name: Burning Floor Type: Fire Description: The user blazes the floor making it extremely hot. Effect: Damage to opponents and partner for 5 turns and may cause a burn ( doesn't work on fire pkmns or pokmns with the levitate ability). BasePP: 25
IF REQUIRED BY THE EFFECT
Power: 20 Accuracy: 0% Side Accuracy: 90% Touch: no
OPTIONAL FIELDS
Target: TWO OPPONENTS; PARTNER Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ..........................................................
This one is for small bird pkmns...
Name: Tweet Type: Flying Description: The user tweets, annoying the opponent. Effect: Damage to opponent, rarely confuses BasePP: 30
IF REQUIRED BY THE EFFECT
Power: 30 Accuracy: 0% Side Accuracy: 95% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT Priority: 0 Sound: YES
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no
..........................................................
Name: Dragon Voice Type: Dragon Description: The user roars with power. Effect: Damage to opponent, or healing 30% to self (50 - 50) BasePP: 5
IF REQUIRED BY THE EFFECT
Power: 95 Accuracy: 15% Side Accuracy: 15% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT or SELF Priority: 0 Sound: YES
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ............................................
Name: Aria Type: Normal Description: The user sings a beautiful song with a heavenly voice. Effect: Realizes from trap attacks (fire spin, spikes...) and damage BasePP: 10
IF REQUIRED BY THE EFFECT
Power: 75 Accuracy: 10% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT, SELF Priority: 0 Sound: YES
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ................................................
Name: Echo Type: Normal Description: The user makes all the sound to repeat themselves. Effect: All the sound-based moves do double damage in regular pkmns, and half of the normal damage in pkmns with the soundproof ability. BasePP: 5
IF REQUIRED BY THE EFFECT
Power: 0 Accuracy: 0% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: FIELD Priority: 6 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no .................................................
Name: Stank Type: Poison Description: The user releases an horrible smell from its body. Effect: Damage and poison BasePP: 15
IF REQUIRED BY THE EFFECT
Power: 55 Accuracy: 5% Side Accuracy: 40% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no .......................................
Name: Leaf Slap Type: Grass Description: The user slaps the enemy with leaves 2 times (like double kick) Effect: Damage BasePP: 30
IF REQUIRED BY THE EFFECT
Power: 25 each slap Accuracy: 15% each slap Side Accuracy: 0% Touch: yes
OPTIONAL FIELDS
Target: ONE OPPONENT Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no .......................................
This, I think of it as an ability....
Name: Stalactite Type: Only rock and Ice pkmns have it (abilities don't have a type) Description: In the battle, the fist time that a rock or ice pkmn (with this ability) is physically attacked, a stalactite falls over the opponent.
IF REQUIRED BY THE EFFECT
Power: 2
OPTIONAL FIELDS
Target: TWO OPPONENTS Priority: right after the physical attack
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Post by MetaMew on Oct 15, 2005 11:11:49 GMT -5
Name: Moving Dunes Type: Ground Description: The user creates a huge amount of sand that practically swallows the opponent. Effect: Damage to opponents (kinda like surf, but with sand) BasePP: 30
IF REQUIRED BY THE EFFECT
Power: 60 Accuracy: 10% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: TWO OPPONENTS Priority: 0 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no .......................................................... Name: Type: Dragon Description: The user roars with power. Effect: Damage to opponent, or healing 30% to self (50 - 50) BasePP: 5
IF REQUIRED BY THE EFFECT
Power: 95 Accuracy: 15% Side Accuracy: 15% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT or SELF Priority: 0 Sound: YES
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ............................................
Name: Aria Type: Normal Description: The user sings a beautiful song with a heavenly voice. Effect: Realizes from trap attacks (fire spin, spikes...) and damage BasePP: 10
IF REQUIRED BY THE EFFECT
Power: 75 Accuracy: 10% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: ONE OPPONENT, SELF Priority: 0 Sound: YES
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no ................................................
Name: Echo Type: Normal Description: The user makes all the sound to repeat themselves. Effect: All the sound-based moves do double damage in regular pkmns, and half of the normal damage in pkmns with the soundproof ability. BasePP: 5
IF REQUIRED BY THE EFFECT
Power: 0 Accuracy: 0% Side Accuracy: 0% Touch: no
OPTIONAL FIELDS
Target: FIELD Priority: 6 Sound: no
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss: yes Can be snatched: yes Can be MAGIC COATED: no King's Rock, BRightpowder: ? Others: no .......................................................
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Post by *_Barbara_* on Oct 16, 2005 6:08:59 GMT -5
what? are these accepted or n?
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Post by MetaMew on Oct 16, 2005 10:16:01 GMT -5
accepted. just post them in the moves center and don't forget to add/edit any stats belonging to your pokemon at the Stats board
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Post by *_Barbara_* on Oct 17, 2005 13:12:37 GMT -5
sorry but, are they're ALL accepted?
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Post by MetaMew on Oct 17, 2005 14:30:49 GMT -5
just the ones i retyped. for some of them, try to use more creative names
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Post by klonoawarrior on Oct 19, 2005 21:16:43 GMT -5
Hi, it's me, ursaring & klonoakat! {forgot my password, so I made another account}
I'll post up some attacks soon...
______________________
OK, here...
Trick {Ghost} Base Attack:--- Accuracy: 100 PP: 15 The user confuses the foe and sharply raises DEFENSE.
Quake {Ground} Base Attack:50 Accuracy: 100 PP: 10 A weak earthquake that damages the foe.
Lightningstorm {Electric} Base Attack: 120 Accuracy: 50 PP: 5 A powerful blast of electricity. One hit K.O.
Uppercut Punch {Fighting} Base Attack: 40 Accuracy: 100 PP: 15 Hits the foe with 2-5 uppercut attacks.
Celestial Beam {Light} Base Attack:120 Accuracy: 50 PP: 5 The user charges up on one turn, then releases a blast of light energy. One-hit K.O.
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Post by MetaMew on Oct 22, 2005 10:05:52 GMT -5
Late reply
-Accepted ones
Accept but needs more of a different effect Trick {Ghost}
Accept Quake {Ground} Base Attack:50 Accuracy: 100 PP: 10 A weak earthquake that damages the foe..
Celestial Beam {Light} (Shorten name and fix BP and Accuracy) a
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Post by mattsparkzz on Oct 23, 2005 17:03:39 GMT -5
Note that the name Trick is already taken by an attack that switches items (Zigzagoon, Mr. Mime..)
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Post by MetaMew on Oct 23, 2005 19:09:14 GMT -5
Oh, i didn't know that. Ok, we can't use that then. Rename it or use a different idea.
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Lich
Starter Trainer
Posts: 31
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Post by Lich on Nov 13, 2005 9:37:28 GMT -5
Name: Gravitation Type: Cosmic Description: The user levitates itself to escape to any ground attack. Its useful to a pokemon that can't fly. May fail if used in succession. Effect: Ground moves miss BasePP: 10
IF REQUIRED BY THE EFFECT
Power: 0 Accuracy: 1%
Side Accuracy: 0 Touch: No
OPTIONAL FIELDS
Target: SELF Priority: 6 ( like Protect, atacks always first) Sound: NO
"DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO"FIELDS
Can miss:Yes Can be snatched: Yes Can be magic coated: No King's rock, Brightpowder: ? Others: No
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spallding
Starter Trainer
Seeker of Darkness
Posts: 2
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Post by spallding on Jan 16, 2006 14:56:41 GMT -5
Name: Trinity Shock Type: Electric Description: Fire powerful lightning orbs at the enemies, up to 3 times. Effect: Damage Base PP: 20 Power: 45 Accuracy: 95% Side Effect: 30% Paralysis, 20% Confusion Target: Both opponents
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